Corvin

A "Wizard of the Wastes," hailing from the Ferrous Desert. Like most wasteland nomads, Corvin is a Desert Elf. His people live on the outskirts of the desert, where the shifting sands are not quite as chaotic.

Corvin's mother was also a Wizard, and a member of the Order of Seven before she returned home to the desert. His father was a smith, which is uncommon amongst most breeds of Elf but one of the few pliable trades amongst the Desert Elves. They extract iron ore from the sand and smelt it in packed sand forges, usually heated with magical fire -- which leads to a great number of relationships between wizards and smiths.

Corvin was born late in the life of his parents, even by Elven standards. His mother and father made the trek to the inner desert less than a year before he received the summons to join the Order, and he spent a fair amount of time considering whether or not he should answer it. In part, the decision was made for him. The longer he delayed, the more rapidly the effects of his curse began to manifest. He was sent away from his tribe, and left with no other option. As he made his way toward Quintessence, the storms became lighter and now he is left with the familiar dust of home on his robes.

The curse that brands Corvin's family is an old one, though its effects are subtle as long as he remains in the wastes. The longer he stays in an area, the more its weather begins to mimic that of the desert. Air becomes dry and hot, the breeze carries dust and a feeling of static charge. Too long in one place and the sandstorms come, and then it is certainly time to leave.